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관리 메뉴

Visual Studio

[UE4/5] Unreal Editor 관련 코드 작성시 유용한 클래스들 본문

Game Engine

[UE4/5] Unreal Editor 관련 코드 작성시 유용한 클래스들

emacser 2024. 4. 8. 15:54

Delegates

  • FCoreDelegates
  • FCoreUObjectDelegates
  • FWorldDelegates
  • FGameDelegates
  • FEditorDelegates
  • FEditorSupport
  • FLevelEditor
    • OnMapChanged
    • OnLevelEditorCreated
    • OnTapManagerChanged
    • OnTabContentChanged
    • OnActorSelectionChanged
    • OnElementSelectionChanged
    • OnComponentEdited
    • OnTakeHighResScreenShot

Engine

  • GEngine
  • GEditor
  • GUnrealEd (GEditor와 동일한 객체, 선언 타입이 다름)

Asset, Package

  • IAssetTools
  • IAssetRegistry
  • FPackageName

System

  • FMainFrameModule
  • FFileHelpers
  • IPlatformFile
    • FPlatformFileManager에서 가져와 사용
  • FPaths
  • FPlatformTime
  • FPlatformProcess
  • FPlatformMisc
  • FPlatformApplicationMisc

UI

  • FSlateApplication
  • FMessageDialog